Imaginations Unleashed (Blog 9)


Metaverse is the #1 tool for creating augmented reality (AR) and interactive content without using any code, and it does not require a headset (Young, 2020).  This Augmented Reality stimulates and  encourages learners to get engaged, empowered and captured in learning experiences that have endless possibilities.  This is a small price for our digital natives to move beyond the simple and into a more advanced and stimulating segments in our virtual world (Massis, 2015).  As we have seen, 2020 is the year of unleased possibilities, they no longer offer customer support as of November 15, 2020.      


It is awesome for young learners (and adults too!) and will not break the bank because it is absolutely free!  The sign up is super easy for anyone who is ready to create content with unlimited potential.  The tool can be used for creating anything you can possibly think of in your imagination.  You can run the gamut—scavenger hunts, games, quizzes, stories, events, tours, photos, geocaches, and much, much, more. 

Get Started 


Students can create an exciting and innovative experience in just a few minutes.  Then, in the  top-right hand corner, they can click to “share” their experience.  The students can create 3D characters, multiple paths, embed videos, create websites, and more.  Once the students add scenes, they can include pop culture and other objects.  Click on the graphic below. 

Add Scenes to Storyboards (click here)

Metaverse Studio has a portal scenes feature that gives young learners the opportunity to create 360 environments!  For example, they can add a portal scene to their storyboard, then browse the 360 content library or upload their own 360 video or photo image.  This is the time young learners can experiment with no boundaries!

 
YouTube Channel (click here)

Metaverse on Twitter  (click here)

Read the Metaverse Blog  (click here)


Game Creation  (click here)


Students can use this platform to create amazing apps and games.  They can be very impromptu and create as they go.  As they follow the steps, they will experience an easy way to make a  creation.  This experience will take students to the next level in creating and customizing apps.


Scavenger Hunt

Poth (2019) a STEM teacher shared in her blog how she refrains from the tutorials and guides and allows her students to explore the many possibilties in Metaverse. Teachers can create scavenger hunts or give their students the wheel and allow their young, budding creative minds inquire, problem solve, collaborate, critically think and exercise their curiosity to desiign the most entertaining and though-provoking scavenger activity ever.  They can create a physical one, but they can also create a virtual one and invite their online peers.  Let the students lead--their minds will guide the way!

(click link above)

References

Massis, B. (2015). Using virtual and augmented reality in the library. New Library World, 116(11), 796-799.   https://doi.org/10.1108/NLW-08-2015-0054

 Poth, R. D. (2019, February 19). Metaverse: Scavenger hunts, interactive stories, immersive learning and now collections.  https://rdene915.com/2019/02/19/metaverse-scavenger-hunts-interactive-stories-immersive-learning-and-now-collections/

Young, L. J. (2020, April 7). Get the most from AR/VR technology without breaking the budget. School Library Journal: News & Featureshttps://www.slj.com/?detailStory=get-the-most-from-ar-vr-technology-without-breaking-budget-library


Comments

  1. I thought this looked like a really neat program. Thanks for sharing all these resources. I signed up, but I'm a little leery because they discontinued support! Maybe they will rethink that!

    ReplyDelete
    Replies
    1. Yes, I was disappointed to see that they no longer offer support. However, the tool is very easy to use and hopefully teachers and students will not need support. That's 2020!

      Delete
  2. Metaverse looks like it's so awesome! It has so much to offer and I know our students would enjoy it. I'm honestly blown away by all the options. This would make the students' learning so much more engaging. I also appreciate that it doesn't require a headset like many other programs do. Thank you for sharing!

    Kristen Taylor

    ReplyDelete
  3. Hi Pamela,

    Thank you for sharing this great resource. I also checked out Metaverse and I am excited about using this augmented reality application as well. As a mathematics teacher, I have found that many of the AR/VR apps cater to a specific discipline like English Language Arts, Social Studies, or Science. I have had difficulty finding AR/VR apps that I can implement in my mathematics class. I like that you can use this web-based app to create storyboards (with video) to help students to review in an engaging way. I imagine that you could also have students to create storyboards using Metaverse and have their classmates view and review with their creations! What a cool tool and I look forward to exploring it more! Here's a YouTube video explaining how Metaverse can be used with in a math class.

    Metaverse in the Classroom - Elementary Math Pt. 1
    https://www.youtube.com/watch?v=qo3j4bGcIPk

    Thanks again for sharing! :-D

    - Richelle Sexton -

    ReplyDelete

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